![]() The only hard decision : make sure the straight distance between is greater than between any of & endpoints. get pissed off completely by the fact that YOU HAVE NO TOOLS to stop them from tossing the cargo in between those ONLYģ) that happens because the full chain looks like this : supplier ->relay ->relay -> receiver - and when receiver only takes & supplier only gives - both relays do BOTH things SIMULTANEOUSLY - no dispatching, no priority, no direction. Setup is complete - now for the effect :ġ) to make automation ever possible - you need to use "signaling" filters on intermediating storages ( - !) otherwise the WILL NOT start moving in intended directionĢ) off course you set one to & the other (-'s) to - and. For simple example try this : make sure you have too far from to be unable to transport the in a single travel of AND even further away - one (crate or Silo - doesn't matter) should be too far from or BUT not both ! - in this case you definitely build SECOND within reach of previous & faraway endpoint. ![]() either "spread_this_everywhere_you_like" , I want to append to that - the whole idea of 2 types of orders : ![]() the wagon seemed to work correctly until i had a closer look: instead of telling me that he can't deliver the planks to that workshop, he went to the base, got the planks, went to the workshop i had told him to go to (it's ok until here, but then!) turned around and went to the next building that was accepting planks, in this case by pure chance the correct wheelmaker. Originally posted by Anson:this is a different case, but i really hate partial intelligence when they try to do something they are not told to do because they can't do what i (erroneously) told them to do: i wanted to give orders to transport planks to a workshop that made wheels and instead dragged planks from base to the other workshop that made belts from wheels. I expected to come back to a better game. WHY? What happened to the specific ordering that worked so well? Our product range is available nationwide in South Africa and internationally. What was it doing when i checked back later? Delivering brick from the Barn. Corobrik is Africas leading manufacturer of clay face bricks and pavers. I even had my cart bringing cloth from across the map to the workshop. It has happened with everything you can imagine. When i look back 10 minutes later, why have they swapped to planks? Why are they taking from a different building? Why do i now have two workers delivering planks when i had one for brick and one for plank? 26 Fabulous Garden Decorating Ideas with Rocks and Stones If you have a garden but you don’t want to spend a lot money to decorate it, rocks and stones may be a good idea for you. If i set them to specifically grab STONE BRICK from this building and specifically tell them to deliver it to a specific building. I find them changing their tasks and buildings to whatever they feel like. ![]() I can finally get them to mine stone and i'll come back later and they're grabbing water again. I played through two towns to completion back nearer to launch and now with the changes to workers, i find them picking up water when i told them to mine stone NEAR water. ![]()
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